Demystifying Virtual Reality
“Demystifying Virtual Reality” in collaboration with Film New Europe and Proto Invention Factory is a hands-on workshop for filmmakers and enthusiasts, who are interested in what the future brings to the audiovisual medium. During the two intense days, participants will discover how to apply their creativity and to make pieces that speak to audiences on a completely different level through Virtual Reality. Participants will have a chance to learn from the experience of VR creators from around the world, who share their personal journeys through case studies. No previous encounter with VR required but previous film-making background is an asset.
The two-day workshop is lead by Rein Zobel (Maru VR) and Angel Urbina Vitoria (Iralta VR)
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During the workshop, you will have an opportunity to:
- discover how to apply your creativity in VR
- find out how to make pieces that speak to audiences on a completely different level through VR.
- learn from the expertise of VR creators from around the world, who share their personal journeys through case studies.
If you do not have any previous experience regarding VR, do not worry, but we do see the experience in film-making as an asset.
Day 1 (28 November)
9:00-10:00 Arrival, introduction, opportunity to see VR-films etc
10:00-11.30 Lecture by Rein Zobel (Introduction to VR, VR-filmmaking, technical and storytelling aspects)
12:00-13:00 Pitching and group formation
14:00-15:00 Nimrod Shanit: Case Study: The Holy City
15:00-17:00 Development of projects (pre-production)
17:00-18:00 Ángel Urbina Vitoria: Case Study: LOS40VR
Day 2 (29 November)
9:00-12:00 Shooting material
13:00-14:00 Mitya Sorkin: Case Study: Meeting VR – Staying Curious and Open-Minded
14:00-17:00 Post Production
17:00-18:00 Presentation of results, conclusions
Mitya Sorkin (Feeling Digital)
Meeting VR – Staying Curious and Open-Minded
Mitya Sorkin will share his experience based on producing cinematic VR/360 pieces as War Knows No Nation, Here And There and Unparallel Reality.He will talk about the discoveries that creators meet when starting to build interactive stories for VR.ng, as well as, describe how to use virtual reality as a tool in production pipelines of media projects.
Angel Urbina Vitoria (Iralta VR)
Case Study: LOS40VR
Ángel will talk about his VR project LOS40VR, which is a virtual reality App created to surprise fans of bands and lovers of music and virtual reality. LOS40VR offers a wide variety of content filmed in 360-3D with an ambisonic sound that puts us in the backstage of a concert. For the first time, viewers will be near their favourite musicians and will live exciting immersive experiences next to them.
Nimrod Shanit (blimey)
Case Study: The Holy City
Nimrod will do his case study on his project –The Holy City which is an immersive virtual reality experience that transports participants to Jerusalem and provides access to the most sacred rituals and the holiest sites of Christianity, Judaism, and Islam.
Jerusalem, The Holy City, carries a rich history, an undeniable spirituality, and an indescribable magnetism that can now be experienced in a virtual format. The experience takes place in photoreal volumetric captures some of the most significant and beautiful sites in Jerusalem, highlighting its architectural beauty, diverse inhabitants, and spiritual history.